Lukas Koestler's Website

About Me

I am a PhD student at the computer vision group supervised by Prof. Daniel Cremers. I received a Master's degree in Mathematics for Science and Engineering and a Bachelor's degree in Engineering Science from Technical University of Munich. I have studied at Technical University Munich (TUM), Federal Institute of Technology Zürich (ETH), University of Notre Dame in South Bend (ND) and École Polytechnique in Paris (X). I did my Master's thesis at Artisense and did an internship at BMW's autonomous driving division.

I am interested, among others, in Computer Vision, Machine Learning and Autonomous Driving. I enjoy passing on knowledge and worked as a teaching assistant for close to ten courses, e.g. The Evolution of Motion Estimation and Real-time 3D Reconstruction, Computer Vision II: Multiple View Geometry, and Numerical Treatment of Ordinary Differential Equations. In my free time I like climbing.

You can send an email to, or follow me on twitter.


Intrinsic Neural Fields: Learning Functions on Manifolds
Lukas Koestler*, Daniel Grittner*, Michael Moeller, Daniel Cremers, Zorah Lähner
ECCV 2022

Intrinsic neural fields are a novel and versatile representation for functions on manifolds. They combine the advantages of neural fields with the spectral properties of the Laplace-Beltrami operator.

The Probabilistic Normal Epipolar Constraint for Frame-To-Frame Rotation Optimization under Uncertain Feature Positions
Dominik Muhle*, Lukas Koestler*, Nikolaus Demmel, Florian Bernard, Daniel Cremers
CVPR 2022

The probabilistic normal epipolar constraint (PNEC) extends the NEC by Kneip et. al. by accounting for anisotropic and inhomogeneous uncertainties in the feature positions, which yields more accurate rotation estimates.

TANDEM: Tracking and Dense Mapping in Real-time using Deep Multi-view Stereo
Lukas Koestler*, Nan Yang*, Niclas Zeller, Daniel Cremers
CoRL 2021 and 3DV 2021 Best Demo Award

TANDEM combines photometric tracking and deep multi-view stereo depth estimation into a monocular dense SLAM algorithm. Using depth maps rendered from the incrementally-built TSDF model improves tracking robustness.

Learning 3D Vehicle Detection without 3D Bounding Box Labels
Lukas Koestler, Nan Yang, Rui Wang, Daniel Cremers
GCPR 2020

By predicting object meshes and employing differentiable rendering, we define loss functions based on depth maps, segmentation masks, and ego- and object-motion, which are generated by pre-trained, off-the-shelf networks.


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